The sun was almost blinding, as the hearty adventurers left the secret underground ritual hall. It had been almost two weeks in the making, but everyone had escaped in tact.
Everyone peered around, taking in the forested area they were in, when GRRK took off, fleet of foot into the woods. Soveliss Miogan apparently knew what he was up to, as she did not look surprised. After being questioned, she assured everyone that Grrk was on a quick scouting mission to make sure the area was safe, putting everyone at ease. Slowly the sun began to set and Grrk had yet to return. Not caring one way or the other Charrles began his first shift of watch, moving off to high ground about a quarter mile from camp.
Charrles was quickly approached by Soveliss Miogan, who had determined a way to summon a demonic coach, hopefully speeding their journey to safety, where ever that might take them. Always one for new magic, Charrles agreed to Soveliss Miogan’ plan to summon the coach, by sacrificing several wild animals in a dark ritual. Knowing full well that CannibalSkunkskunk would protest, Charrles and Soveliss Miogan attempted to force him into a magical sleep long enough for them to accomplish their goals.
unfortunatly, CannibalSkunk skunk was a bit more resistant than first anticipated. Noticing he had been targeted by sleeping magic, CannibalSkunk alerted Harbek, Halbe Begud Firestone who were not nearly as concerned as you would have expected. Finishing the ritual, a Bright pillar of light shot forth from somewhere in the distance, and the unearthly whinny of nightmares echoed through the woods. Thinking it might be trouble, those remaining at the camp sped off into the woods, only to be amazed at the sight before them. A large flaming carriage stood, lead by six fiery nightmare horses.
After a short discussion, the ground began to rumble around them, causing real panic this time. Without much warning, a large Worm like creature burst forth from the ground, acidic saliva burning the ground with loud wet plops. Everyone had suddenly overcome their fear of dark magics and nightmare coaches, leaping on where they could as Harbek drove the nightmare into the woods.
Oh Crap… ( Skill Challenge ensues, 750 bonus XP)
The worm slammed into the side of the carriage, knocking Begud Firestone to the edge of disaster, left hanging from the speeding carriage. Harbek quickly traded his driver seat to assist Begud Firestone to safety. With a strong arm, Harbek hoisted Begud Firestone to the top of the cabin, where they both set into a defensive position.
Trying to slow the beast, CannibalSkunk Skunk tossed a short sword with some strength, but missed his mark. Rather, his mark shrugged it off like a gnats guffaw. With a quick diving attack the creature rocked the carriage again, sending Halbe and CannibalSkunk to a bumpy ride, being drug behind the carriage.
Once again, with no regard for his own safety, Harbek leaned over the edge and grabbed them both, rescuing them from sure death. With everyone back on board, Charrles quickly devised a plan. Grappling hook + Rope + gaping orrifice equals a perfect diversion.
A mighty toss from Halbe landed the grappling hook deep into the gaping maw of the creature, while Harbek had secured a large breastplate to the other end. Tossing the end at a low over hanging branch, it spun and spun, wrapping it self securly around the branch. With a sudden jerk, the purple worm was launched airborne, flipping end over end, and landing with a large thud. The carriage sped on to safety.
Shortly after the encounter, Soveliss Miogan could no longer summon the energy needed to sustain the coach. Coming to a quick stop, the cabin and horse vanished, leaving everyone momentarily aloft. gravity, always the spoilsport, quickly pulled them to the ground, bruising nothing more than everyones egos.
Shaking off the dust and worm stink, the journey north continued. Any areas of deep underbrush were quickly cleared by Bragonor Skullcrusher and Bragonor Skullcrusher. A short 5 mile hike and the city of fallcrest had come into view on the horizon, which Charrles recognized immediatly.
After a quick trot down a steep hill, everyone had reached safety. ready to be rid of their spoils, they made their way to the Halfmoon Trading house, where Selgund Halfmoon met them with a smile. After a quick bartering session, everyone agreed to get ales at the local tavern, and discuss the future of their rag tag group.
XP – 2600 Apeice (no dividing, just a quick way to get from 1-3)
GP – 1250 from Selgund, 350 from random gathering in the dungeon
Magic Items –
1.1 Ivory Elephant (no command word is known.)
1.2 15 magical runes from summoning alters
1.3 Clockwork golem cores